Image produced and provided by and RealTime Immersive, Inc. Cubic Advanced Learning Solutions will deliver the presentation Scaling Up — The LCS Experience in Game-Based Training at the upcoming Serious Play Conference , to be held at the University of Southern California on July 22-24, 2014. The speakers will discuss their experiences developing a Serious Game for the Navy’s new Littoral Combat Ship (LCS), announced as the largest game-based training effort undertaken to date. The product of this effort shall replace all of the on-the-job training that is normally provided when sailors report aboard ship. The project requires over 10,000 hours of courseware, to be developed over 7 years, for each variant of the ship (LCS1 and LCS2) as well as a third set of courseware (LCS Mission P ackages) to simulate missions such as anti-submarine, surface warfare and mine countermeasures. The virtual courseware will run on Crytek’s CryEngine 3. Last year, Cubic Advanced Learning
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